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Build: Sword

Pick enchants and their levels within the piece's 39 levels (Sword). Prerequisites are checked as you build, and you can start from an Arsenal build.

New build: Sword

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Levels used0 / 3939 free

Add levels from the enchant list, or start from an Arsenal build.

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Available enchants

Showing 33 of 33 enchants
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  • DazeSimple · max III

    Chance to send your opponent into confusion

    0
  • CannibalismUncommon · max IV

    Chance to restore hunger and saturation

    0
  • PoisonUncommon · max III

    Chance to poison your enemy

    0
  • ScorchUncommon · max IV

    Chance to breathe fire at your opponent

    0
  • BlazeElite · max III

    Chance to ignite nearby enemies

    0
  • CullElite · max IV

    Deal more damage to Cell Guards when they are below 50% health

    0
  • ElectrocutionElite · max III

    Chance to send electricity through opponents

    0
  • FamineElite · max III

    Chance to reduce opponent's hunger or saturation

    0
  • FlingElite · max III

    Chance to fling your enemy into the air

    0
  • FrostbladeElite · max III

    Chance to slow enemies

    0
  • ObliterateElite · max IV

    Chance to inflict knockback

    0
  • SwordsmanElite · max V

    Deal more damage to players wielding axes

    0
  • Anti GankUltimate · max V

    Deal more damage the more enemy players are close to you

    0
  • Deep StrikeUltimate · max V

    Deal more damage to defenders fighting beside their guards

    0
  • Demon ForgedUltimate · max IV

    Causes more durability damage

    0
  • EnrageUltimate · max V

    Deal more damage the lower your health is

    0
  • ExecuteUltimate · max V

    Deal more damage the closer your enemy is to death

    0
  • HardenedUltimate · max III

    Increases durability on gear

    0
  • LuckyUltimate · max III

    Increases the proc chance of other enchants on the same item

    0
  • PummelUltimate · max III

    Chance to lift blocks from the ground and thrust them at your enemy

    0
  • Thousand CutsUltimate · max V

    Chance on attack to deal +1 stack to nearby enemy players, dealing true damage and reducing Outgoing DMG by 5% per stack for 15s (Max Stacks: 10)

    0
  • Combo BarrageLegendary · max V

    Slay Ore Bandits with a flurry of combo hits

    0
  • Crown of BladesLegendary · max V

    Multiplies Outgoing DMG to players inflicted with Thousand Cuts stacks

    Activates with Thousand Cuts

    0
  • FearlessLegendary · max V

    Increases your damage the closer you are to your opponent but decreases it if too far

    0
  • FrenzyLegendary · max IV

    Builds demonic energy stacks on every hit that boost your damage

    0
  • Guard SlayerLegendary · max V

    Deal more damage to cell guards

    0
  • Hexed GuardsLegendary · max X

    Chance to curse a raider while a cell guard is near

    0
  • LifestealLegendary · max IV

    Chance to siphon health from your opponent

    0
  • LightningLegendary · max IV

    Chance to smite your opponent with lightning

    0
  • Perfect StrikeLegendary · max V

    Chance to bypass damage-negating enchants

    0
  • PlunderLegendary · max X

    Chance to get 2x drops from Ore Bandits

    0
  • TrapLegendary · max IV

    Chance to freeze your target in place

    0
  • Divine LightningEnergy · max IV

    Your attacks deal AOE lightning damage (costs 100k-500k energy per swing)

    0